Digital signal processing: Difference between revisions

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'''Editing Digital signal processing''' ('''DSP''') ...

== Introduction to Digital Signals ==
== Introduction to Digital Signals ==
=== Continuous vs Discrete ===
=== Continuous vs Discrete ===
In order to understand the benefits and limitations of Digital Signal Processing (DSP) it is important to understand the distinction between '''Continuous''' and '''Discrete''' signal representations. In the Synth DIY world, much use is made of the terms '''Analog''' and '''Digital''' without any clear explanation of the very different assumptions that underpin those terms.
In order to understand the benefits and limitations of Digital Signal Processing (DSP) it is important to understand the distinction between continuous and [[discrete]] signal representations. In the Synth DIY world, much use is made of the terms [[analog]] and [[digital]] without any clear explanation of the very different assumptions that underpin those terms.


A ''signal'' can be defined as any function that conveys information about the state of a physical system. This is usually represented as a variation of values over time or space. Signals are represented mathematically as functions of one or more independent variables.
A ''signal'' can be defined as any function that conveys information about the state of a physical system. This is usually represented as a variation of values over time or space. Signals are represented mathematically as functions of one or more independent variables.
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''Discrete-time'' signals are only defined at specific times and the independent variables can therefore only take on discrete values. Discrete-time signals are represented by a sequence of discrete values. In the context of Synth applications, the specific times at which the signals are defined are regular and evenly spaced.
''Discrete-time'' signals are only defined at specific times and the independent variables can therefore only take on discrete values. Discrete-time signals are represented by a sequence of discrete values. In the context of Synth applications, the specific times at which the signals are defined are regular and evenly spaced.


In real world applications, the values a signal takes on as it varies usually represents an amplitude. The signal amplitude can also be either ''continuous'' or ''discrete''.
In real world applications, the values a signal takes on as it varies usually represents an amplitude. The signal amplitude can also be either ''continuous'' or ''discrete''.


When we talk about an ''analog'' signal, we are usually referring to a signal that is both a ''continuous-time'' and ''continuous-amplitude'' signal. A ''digital'' signal is both a ''discrete-time'' and ''discrete-amplitude'' signal, which translates into the reality that it is both sampled (discrete-time) and quantised (discrete-amplitude).
When we talk about an ''analog'' signal, we are usually referring to a signal that is both a ''continuous-time'' and ''continuous-amplitude'' signal. A ''digital'' signal is both a ''discrete-time'' and ''discrete-amplitude'' signal, which translates into the reality that it is both sampled (discrete-time) and quantised (discrete-amplitude).