Monophony: Difference between revisions

Jump to navigation Jump to search
Content added Content deleted
No edit summary
No edit summary
Line 1: Line 1:
== Monophony ==
<gallery caption="Chord Options" widths="200px" perrow="6">
Many synthesisers and specifically most modular synths are monophonic only one note can be played at a given time, and any new notes will either interrupt the previous or will not trigger until the previous has played.
File:Polyphonic.gif|Polyphony
File:Paraphonic.gif|Paraphony
File:Static chord.gif|Static Chord
</gallery>


== Polyphony ==
Many synthesisers and specifically most modular synths are monophonic - only one note can be played at a given time, and any new notes will either interrupt the previous or will not trigger until the previous has played.
[[File:Polyphonic.gif|thumb|right|300px|Polyphony]]
Polyphony is needed to play multiple notes which don't cut each other off and act as true independent voices each with their own controllable parameters. Polyphony is the ability to play multiple independent voices simultaneously, and requires enough oscillators, envelopes, filters, VCAs and other modules to build an entire voice block for each simultaneous note required. this is expensive and also requires a polyphonic [[sequencer]] source to provide multiple independent pitch, gate and other cv's.


== Paraphony ==
To play multiple notes which don't cut eachother off and act as true independent voices each with their own controllable parameters polyphony is needed; Polyphony is the ability to play multiple independent voices simultaneously, and requires enough oscillators, envelopes, filters, VCAs and other modules to build an entire voice block for each simultaneous note required. this is expensive and also requires a polyphonic [[sequencer]] source to provide multiple independent pitch, gate and other cv's.
[[File:Paraphonic.gif|thumb|right|300px|Paraphony]]
Paraphony is a more economical solution than polyphony. Multiple notes or voices can be played, but there will not be true polyphony because the voices are not completely independent due to sharing some common element(s) such as just one filter shaping all voices together.


== Static chords ==
A compromise solution is to use Paraphony; Multiple notes or voices can be played, but there will not be true polyphony because the voices are not completely independent due to sharing some common element(s) such as just one filter shaping all voices together.
[[File:Static chord.gif|thumb|right|300px|Static Chord]]

A solution somewhat further reduced in function is to use "Static Chords"; a way of achieving a degree of pseudo-polypohony for those with no polyphonic control source is to use multiple oscillators tuned to different root notes to provide a 'static chord' - for example, three oscillators tuned to the root, minor third and perfect fifth will produce a minor chord, but these pitch intervals will remain fixed regardless of cv input, the chord only being transposed as the pitch cv is altered.
Static chords is a way of achieving a degree of pseudo-polypohony for those with no polyphonic control source is to use multiple oscillators tuned to different root notes to provide a static chord for example, three oscillators tuned to the root, minor third and perfect fifth will produce a minor chord, but these pitch intervals will remain fixed regardless of cv input, the chord only being transposed as the pitch cv is altered.


{{From Muff Wiggler wiki|{{PAGENAME}}}}
{{From Muff Wiggler wiki|{{PAGENAME}}}}

[[Category:Glossary]]

Revision as of 21:04, 13 May 2017

Monophony

Many synthesisers and specifically most modular synths are monophonic – only one note can be played at a given time, and any new notes will either interrupt the previous or will not trigger until the previous has played.

Polyphony

File:Polyphonic.gif
Polyphony

Polyphony is needed to play multiple notes which don't cut each other off and act as true independent voices each with their own controllable parameters. Polyphony is the ability to play multiple independent voices simultaneously, and requires enough oscillators, envelopes, filters, VCAs and other modules to build an entire voice block for each simultaneous note required. this is expensive and also requires a polyphonic sequencer source to provide multiple independent pitch, gate and other cv's.

Paraphony

File:Paraphonic.gif
Paraphony

Paraphony is a more economical solution than polyphony. Multiple notes or voices can be played, but there will not be true polyphony because the voices are not completely independent due to sharing some common element(s) such as just one filter shaping all voices together.

Static chords

File:Static chord.gif
Static Chord

Static chords is a way of achieving a degree of pseudo-polypohony for those with no polyphonic control source is to use multiple oscillators tuned to different root notes to provide a static chord – for example, three oscillators tuned to the root, minor third and perfect fifth will produce a minor chord, but these pitch intervals will remain fixed regardless of cv input, the chord only being transposed as the pitch cv is altered.

Template:From Muff Wiggler wiki